Character Creation

Character Creation follows that given in the World of Darkness book with a few exceptions.

1. Select character concept. Remember, your character has chosen to put their life at risk by being an adventurer of some type. Common reasons for adventuring include: money, fame, curiosity, just part of their job, or a feeling of duty.

2. Attributes: This is done by the book

3. Skills: This is done by the book. See the Skills section for additional information on new skills

4. Skill Specialties: This is done by the book

5. Supernatural Template: Your characters will not be receiving a supernatural template. Instead you will get to select some special (usually supernatural) abilities. You receive 3 dots to spend on abilities. All characters start with 3 out of 3 mana. See the Abilities section for a listing.

6. Advantages: This is done by the book with the exception of Health and Morality. Health dots are equal to Size + (2 * Stamina). Morality will not be used in this campaign.

7. Merits: This is done by the book. See the Merits section for additional Merits available

8. Equipment: All characters start with standard adventuring gear and 10 gp to spend on weapons, armor, and additional equipment. Characters cannot purchase rare items at this point.

Character Creation

Dragonhunter Cronicles Geech